ISTQB · Topic 1 of 14
Foundations of Game Testing
Basic concepts of video and game testing. How game testing differs from general software testing. Roles in a game test team.
6 lessons180 questions
What this topic covers
- 01Ambient and Environmental Audio Testing360m
- 02Device and Platform Matrix Testing for Audio and Localization360m
- 03Localization, Non-Determinism, and Performance Testing in Games480m
- 04Pseudo-localization, Random Mechanics, and SBTM in Game Testing480m
- 05Technical Graphics Testing and Non-Functional Aspects in Games480m
- 06Audio Localization, Performance Baselines, and Exploratory Testing480m
Other topics in CT-GaMe — Game Testing
Game Testing Basics5 lessonsGame Testing Approaches6 lessonsGame Test Process6 lessonsStatic and Dynamic Test Techniques in Game Testing6 lessonsTesting Game Mechanics7 lessonsGame Mechanics Testing6 lessonsTesting Game Mechanics with Artificial Intelligence4 lessonsTesting Graphics7 lessonsGraphics & Sound Testing6 lessonsTesting Sound and Music4 lessonsTesting the Non-Functional Aspects of Games8 lessonsLocalization & Internationalization Testing6 lessonsGame Testing Tools6 lessons