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CT-GaMe — Game Testing

ISTQB · Topic 7 of 14

Game Mechanics Testing

Rules engines, physics, balancing, AI behaviour, progression and economy. Edge cases in player interaction with mechanics.

6 lessons180 questions

What this topic covers

  1. 01Ambient Audio and Artistic Graphics Testing Techniques360m
  2. 02Device and Platform Matrix Testing for Audio480m
  3. 03Locale-specific data formats and localization testing300m
  4. 04Pseudo-localization and Random Mechanics in Game Testing300m
  5. 05Technical Graphics Testing and Non-Functional Aspects in Games480m
  6. 06Audio Localization and Performance Testing in Games480m