ISTQB · Topic 3 of 14
Game Testing Approaches
Exploratory play-testing, scripted tests, ad-hoc and combinatorial techniques. Balancing fun-factor coverage with functional coverage.
6 lessons180 questions
What this topic covers
- 01Testing Audio and Graphics in Games360m
- 02Device and Platform Matrix Testing for Audio and Localization480m
- 03Locale-specific data formats, localization, and non-determinism in game testing480m
- 04Pseudo-localization, Random Mechanics, and SBTM in Game Testing480m
- 05Game Testing Approaches: Levels, Types, and Techniques480m
- 06Audio Localization, Performance Baselines, and Exploratory Testing480m
Other topics in CT-GaMe — Game Testing
Foundations of Game Testing6 lessonsGame Testing Basics5 lessonsGame Test Process6 lessonsStatic and Dynamic Test Techniques in Game Testing6 lessonsTesting Game Mechanics7 lessonsGame Mechanics Testing6 lessonsTesting Game Mechanics with Artificial Intelligence4 lessonsTesting Graphics7 lessonsGraphics & Sound Testing6 lessonsTesting Sound and Music4 lessonsTesting the Non-Functional Aspects of Games8 lessonsLocalization & Internationalization Testing6 lessonsGame Testing Tools6 lessons