ISTQB · Topic 10 of 14
Graphics & Sound Testing
Rendering correctness, frame-rate stability, asset loading. Audio mixing, spatial sound, accessibility (subtitles, captions).
6 lessons180 questions
What this topic covers
- 01Ambient Audio, Artistic Graphics, and Audio Output Testing300m
- 02Device and Platform Matrix Testing for Graphics and Sound480m
- 03Locale-specific data formats, localization, and non-determinism in game testing480m
- 04Pseudo-localization, Random Mechanics, and Sound Testing in Games480m
- 05Technical Graphics Testing and Audio Balancing in Games360m
- 06Audio Localization and Performance Testing in Games480m
Other topics in CT-GaMe — Game Testing
Foundations of Game Testing6 lessonsGame Testing Basics5 lessonsGame Testing Approaches6 lessonsGame Test Process6 lessonsStatic and Dynamic Test Techniques in Game Testing6 lessonsTesting Game Mechanics7 lessonsGame Mechanics Testing6 lessonsTesting Game Mechanics with Artificial Intelligence4 lessonsTesting Graphics7 lessonsTesting Sound and Music4 lessonsTesting the Non-Functional Aspects of Games8 lessonsLocalization & Internationalization Testing6 lessonsGame Testing Tools6 lessons